In multiplayer, grenade distribution is determined by the weapon one spawns with. The stielhandgranate is issued to the German team. The maximum number of grenades one can hold is 10, although in practice this only occurs in single-player. It has a different animation when thrown the pin is pulled from the base and the grenade tumbles through the air when thrown. It is exactly the same as the Allied grenades, but much more common, as it is normally dropped by dead German soldiers. This grenade is the German grenade of choice. They also have a melee attack dealing 50 damage with an animation similar to a pistol whip. They have a damage range of 250-10 in single-player, and 120-5 in multiplayer, with a fuse of five seconds. In Call of Duty (and its expansion pack Call of Duty: United Offensive) all grenades are statistically similar. Though they're ineffective against armoured vehicles, they are extremely useful for clearing out entrenched infantry positions.' - Call of Duty manual description.
The high explosive charges reduce their metal casing to flying fragments, causing considerable blast damage. Stielhandgranate Campaign ' Fragmentation grenades are very effective anti-personnel devices.